
Glorp’s Intergalactic Diner
A cosmic brand voice with wormhole-sized flavor
The Team
Joey Roditis: A phenomenal illustrator, graphic & brand designer
Brian Barraza: UX/UI wizard & design systems thinker
Juliet Margulies: Brand visual designer & laugh generator
Myself: Brand voice & visual design
The Brief
Create a fictional commercial for an imaginary product or service that leans heavily on voice, tone, and world-building. I chose to build a diner... in space.
Glorp’s Diner is the universe’s #1 stop for intergalactic eats—equal parts kitschy radio drama and character-forward sci-fi parody. The goal? To create an ad so specific, weird, and vivid that listeners could picture the place without ever seeing it.
The Challenge
How do you create a brand that’s memorable, absurd, and still coherent—in under a minute?
This project was about tone control, copy rhythm, and making fictional food sound real. The diner’s voice needed to be campy, playful, and full of sensory cues: bubbling gloop, alien chatter, hyperspace whooshes. Think Spaceballs meets Denny’s—if it were run by a marketing major from Saturn.
Audience & Brand Voice
Targeted at sci-fi nerds, late-night listeners, and anyone with a soft spot for themed snacks. The voice had to walk a line between over-the-top and instantly familiar.
The tone:
Quirky but sharp
Fast-paced but clear
Sensory-driven and cinematic
Memorable enough to quote: “GLORP ME UP, BABY!”
The Spot: "Fuel Up at Glorp’s"
The 60-second audio ad includes:
Atmospheric SFX: ship engines, intercom static, alien diner ambiance
Narrator shifts: from deep and epic to fast-talking and quirky
Menu madness: “Hyperdrive Burgers, Supernova Sundaes, Glorp’s Gooey Gloop™”
Punchy CTA: “Third asteroid on the left—open 25 hours a day”
“Whether you're a space pirate, a time traveler, or just a really hungry human, our cosmic concoctions will have you sayin’—GLORP ME UP, BABY!”
Creative Process
This was a world-building exercise in audio form. I wrote the script like a mini movie trailer—imagining not just what Glorp’s served, but what it felt like to be there.
Started with voice archetypes: a deep-toned movie trailer guy + chaotic quirky narrator
Focused on sonic world-building through sound effects and pacing
Treated food names like character design: what would a Supernova Sundae taste like?
Reflection
This project was a reminder that strong brand voice doesn’t require realism—it requires commitment. Even in a galaxy full of goo, voice clarity and tonal cohesion still drive the story.
Glorp’s Diner was a lesson in:
Writing for the ear
Establishing character through copy
Using humor to create brand recall
Would I dine at Glorp’s? Probably not.
Would I write more like this? Absolutely.